Choose a difficulty, then start the rescue mission.

Field briefing

  1. 1Move one tile. Patrol arrows show where the enemy moves next.
  2. 2Read the red danger lanes; use disguise or fire to pass unseen.
  3. 3Rescue your comrade, then return to the flag.
Energy100
Dawn42
Arrows3
Fire3
Enemy field
Choose a difficulty, then start the rescue mission.
How to Play
  • Choose a difficulty, start the mission, cross the field, rescue your comrade, and return to extraction.
  • Move with adjacent tiles, swipes, the direction pad, or arrow keys. Patrol arrows show their next step and red lanes show their next firing lines.
  • Mulan normally moves one tile per turn. The horse grants two separate one-tile moves, including while disguised.
  • Shoot spends 1 arrow and 5 energy. A successful shot restores 10 energy but lowers the stealth score.
  • Light a fire while standing on a fire tile. It costs 1 charge and 10 energy, redirects nearby patrols, and suppresses their attacks for exactly two enemy turns.
  • Disguise protects Mulan for five moves. Every disguised step costs 5 energy; the fifth move remains protected through its enemy turn.
  • Moving next to an alert patrol without disguise causes immediate capture. Distracted patrols cannot capture or shoot.
  • Rescue, extraction, supply, arrow, and horse tiles activate when Mulan enters them.
  • Only a successful extraction earns points. Remaining energy and time, sabotaged supplies, and an undetected rescue increase the score.
  • The mission automatically rotates among three authored routes for each difficulty, with the same route used throughout the day.
How scoring works

Only a successful extraction scores. Remaining energy and time, sabotaged supplies, and a zero-hit rescue add points; each arrow fired subtracts points.

Harder difficulties give more points: Easy is the base score, Medium adds a modest boost, Hard adds a larger boost, and Diabolical gives the largest boost.

Capture, exhaustion, and dawn end the mission with zero points.